A VR journey
Made by Yiqing Tian
Made by Yiqing Tian
Purification invites you to explore an immersive virtual reality world. Once a monochrome metropolis shrouded in pollution, this realm has undergone a magical transformation. Flourishing plant life has spread across every corner, infusing the city with vibrant colors and life. As you roam through this fantasy voxel landscape, witness the captivating process of rejuvenation, where nature's resurgence illuminates the environment, cleansing the air and dispersing the once omnipresent haze. Embark on this extraordinary journey where urban decay gives way to natural splendor, highlighting the harmonious balance between technology and nature.
The project is inspired by my childhood experiences growing up in the countryside. With the modernization of the city, the countryside has been demolished and turned into buildings. Ponds have been filled up, rice paddies have disappeared and orchards have been razed. Plants, a very important life form in the ecosystem, not only serve as a purifier but also as a spiritual anchor for mankind. I create a fairy tale of my own, covering the city with plants from the front and back yards of my childhood home, which are the purifiers and guardians of the city.
Purification is a utopia created in a dystopian world. Viewers roam the city, and when they get close to the plants, the plants glow and dispel the haze. The project intends to switch the perspective to reflect on the impact of modern construction and technology on the vernacular and ecology.
In short, it's an immersive roaming space that "lights up the city with plants". I created this game scene using Unreal Engine and implemented the VR effect using Oculus Quest 2.
In short, it's an immersive roaming space that "lights up the city with plants". I created this game scene using Unreal Engine and implemented the VR effect using Oculus Quest 2.